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godot-demo-holes/demo/trenchbroom/fgd/solid/func_destructable_wall.tres
2026-01-07 12:53:20 -05:00

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[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=3 format=3 uid="uid://b80uo2qnaart5"]
[ext_resource type="Script" uid="uid://5cow84q03m6a" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="1_1gpns"]
[ext_resource type="Script" uid="uid://42cwsrh6jyns" path="res://assets/scripts/environment/destructable/destructable_wall.gd" id="2_7nwkm"]
[resource]
script = ExtResource("1_1gpns")
add_textures_metadata = true
add_vertex_metadata = true
add_face_normal_metadata = true
script_class = ExtResource("2_7nwkm")
classname = "func_destructablewall"
description = "Set the brush entity as a destructable.
"
class_properties = {
"edge_non_fractured": 0.01,
"extrude_direction": 0,
"hole_proximity": 1.0
}
node_class = "Node3D"
metadata/_custom_type_script = "uid://5cow84q03m6a"