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godot-demo-holes/demo/assets/scripts/destructable/geometry/geopolytriangulization.gd
2025-11-13 16:33:08 -05:00

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GDScript

extends Node
# provides all the utility functions for generating
# a triangulized Polygon with holes
class_name GeoPolyTriangulization
# returns all triangles generated by ear clipping the outer and inner polygons
static func triangulate(outer_polygon: PackedVector2Array, inner_polygons: Array[PackedVector2Array]) -> PackedInt32Array:
var triag = Triangulization.new()
var result = triag.triangulate_with_holes(outer_polygon, inner_polygons)
return result