Files
2025-11-13 16:33:08 -05:00

12 lines
573 B
GDScript

class_name PlayerStateMachine extends Node
@export var debug : bool = false
@export_category("References")
@export var player_controller : PlayerController
func _process(delta: float) -> void:
if player_controller:
player_controller.state_chart.set_expression_property("Player Velocity", player_controller.velocity)
player_controller.state_chart.set_expression_property("Player Hitting Head", player_controller.crouch_check.is_colliding())
player_controller.state_chart.set_expression_property("Looking At: ", player_controller.interaction_raycast.current_object)