Commit Graph

5 Commits

Author SHA1 Message Date
703285f555 Implemented NN Search on Rtree
Just binded the library to Godot so we can use later to have more
options on how to create holes.
2025-11-23 18:36:41 -05:00
c208d069bb Implemented R-Tree
Would like to switch the identifer of the hole to a random string.
2025-11-23 18:22:00 -05:00
36c648cfe5 Creation of the RTree Godot Class
Basic defintions, we are going to see if it fits the use case.
2025-11-21 20:09:02 -05:00
2d0408c09e Modify Earcut and Triangulization Library to Work With Godot::Vector2
Allows use to ease some pain when converting PackedVector2Array
to std::vector<Vector2>.
2025-11-08 20:24:54 -05:00
35a1706e58 Mesh Generation GDSCript
This concludes the mesh generation of walls. We can now put holes into
walls deterministically.
2025-11-07 09:10:22 -05:00