Files
godot-demo-holes/demo/assets/scripts/player/states/walking_state.gd
2025-11-13 16:33:08 -05:00

11 lines
246 B
GDScript

extends PlayerState
func _on_walking_state_processing(delta: float) -> void:
if Input.is_action_pressed("sprint"):
player_controller.state_chart.send_event("onSprinting")
func _on_walking_state_entered() -> void:
player_controller.walk()