// Game: demo // Format: Valve // entity 0 { "mapversion" "220" "wad" "" "classname" "worldspawn" "_tb_mod" "trenchbroom" // brush 0 { ( -176 -64 -16 ) ( -176 -63 -16 ) ( -176 -64 -15 ) tile013 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 180 1 1 ( -64 -224 -16 ) ( -64 -224 -15 ) ( -63 -224 -16 ) tile013 [ 1 0 0 0 ] [ 0 0 -1 0 ] 180 1 1 ( -64 -64 -16 ) ( -63 -64 -16 ) ( -64 -63 -16 ) tile013 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 64 64 16 ) ( 64 65 16 ) ( 65 64 16 ) tile013 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 64 224 16 ) ( 65 224 16 ) ( 64 224 17 ) tile013 [ -1 0 0 0 ] [ 0 0 -1 0 ] 180 1 1 ( 192 64 16 ) ( 192 64 17 ) ( 192 65 16 ) tile013 [ 0 1 0 0 ] [ 0 0 -1 0 ] 180 1 1 } } // entity 1 { "classname" "func_movingplatform" "move_distance" "2" "move_time" "2" "move_direction" "0.0 1.0 0.0" // brush 0 { ( 272 -64 -16 ) ( 272 -63 -16 ) ( 272 -64 -15 ) tile002 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 384 -224 -16 ) ( 384 -224 -15 ) ( 385 -224 -16 ) tile002 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 384 -64 -16 ) ( 385 -64 -16 ) ( 384 -63 -16 ) tile002 [ -1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1 ( 512 64 16 ) ( 512 65 16 ) ( 513 64 16 ) tile002 [ 1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1 ( 512 224 16 ) ( 513 224 16 ) ( 512 224 17 ) tile002 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 640 64 16 ) ( 640 64 17 ) ( 640 65 16 ) tile002 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 } } // entity 2 { "classname" "func_destructablewall" // brush 0 { ( 64 0 32 ) ( 64 0 33 ) ( 64 -1 32 ) tile043 [ 0 1 0 0 ] [ 0 0 -1 0 ] 270 1 1 ( 0 -48 32 ) ( -1 -48 32 ) ( 0 -48 33 ) tile043 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 80 80 16 ) ( 79 80 16 ) ( 80 79 16 ) tile043 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 0 0 112 ) ( 0 -1 112 ) ( -1 0 112 ) tile043 [ 1 0 0 0 ] [ 0 -1 0 0 ] 270 1 1 ( 80 16 16 ) ( 80 16 17 ) ( 79 16 16 ) tile043 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 96 80 16 ) ( 96 79 16 ) ( 96 80 17 ) tile043 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1 } } // entity 3 { "classname" "func_destructablewall" "extrude_direction" "1" // brush 0 { ( -176 -96 16 ) ( -176 -96 17 ) ( -176 -97 16 ) "Stone Base/albedo" [ 0 -1 0 0 ] [ -0 -0 -1 0 ] 0 0.25 0.25 ( -64 -144 32 ) ( -64 -144 33 ) ( -63 -144 32 ) "Stone Base/albedo" [ 1 0 -0 1680 ] [ 0 -0 -1 2400 ] 0 0.06 0.06 ( -144 -96 16 ) ( -144 -97 16 ) ( -143 -96 16 ) "Stone Base/albedo" [ -1 0 0 0 ] [ -0 -1 -0 0 ] 0 0.25 0.25 ( -64 -176 112 ) ( -63 -176 112 ) ( -64 -177 112 ) "Stone Base/albedo" [ 1 -0 0 0 ] [ -0 -1 0 0 ] 0 0.25 0.25 ( -144 -128 16 ) ( -143 -128 16 ) ( -144 -128 17 ) "Stone Base/albedo" [ -1 0 0 1680 ] [ 0 0 -1 2400 ] 0 0.06 0.06 ( -13 -176 32 ) ( -13 -177 32 ) ( -13 -176 33 ) "Stone Base/albedo" [ -0 1 0 0 ] [ -0 0 -1 0 ] 0 0.25 0.25 } } // entity 4 { "classname" "func_destructablewall" "extrude_direction" "2" // brush 0 { ( -208 320 32 ) ( -208 320 33 ) ( -208 319 32 ) tile043 [ 0 1 0 0 ] [ 0 0 -1 0 ] 270 1 1 ( -160 269 32 ) ( -161 269 32 ) ( -160 269 33 ) tile043 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -80 400 16 ) ( -81 400 16 ) ( -80 399 16 ) tile043 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( -160 320 32 ) ( -160 319 32 ) ( -161 320 32 ) tile043 [ 1 0 0 0 ] [ 0 -1 0 0 ] 270 1 1 ( -80 368 16 ) ( -80 368 17 ) ( -81 368 16 ) tile043 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -80 400 16 ) ( -80 399 16 ) ( -80 400 17 ) tile043 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1 } } // entity 5 { "classname" "func_destructablewall" // brush 0 { ( 128 0 32 ) ( 128 0 33 ) ( 128 -1 32 ) tile043 [ 0 1 0 0 ] [ 0 0 -1 0 ] 270 1 1 ( 64 -51 32 ) ( 63 -51 32 ) ( 64 -51 33 ) tile043 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 144 80 16 ) ( 143 80 16 ) ( 144 79 16 ) tile043 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 64 0 112 ) ( 64 -1 112 ) ( 63 0 112 ) tile043 [ 1 0 0 0 ] [ 0 -1 0 0 ] 270 1 1 ( 144 16 16 ) ( 144 16 17 ) ( 143 16 16 ) tile043 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 129 80 16 ) ( 129 79 16 ) ( 129 80 17 ) tile043 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1 } } // entity 6 { "classname" "func_geo" // brush 0 { ( 64 80 32 ) ( 64 80 33 ) ( 64 79 32 ) tile043 [ 0 1 0 0 ] [ 0 0 -1 0 ] 270 1 1 ( 0 29 32 ) ( -1 29 32 ) ( 0 29 33 ) tile043 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 80 160 16 ) ( 79 160 16 ) ( 80 159 16 ) tile043 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 0 80 112 ) ( 0 79 112 ) ( -1 80 112 ) tile043 [ 1 0 0 0 ] [ 0 -1 0 0 ] 270 1 1 ( 80 96 16 ) ( 80 96 17 ) ( 79 96 16 ) tile043 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 96 160 16 ) ( 96 159 16 ) ( 96 160 17 ) tile043 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1 } } // entity 7 { "classname" "func_geo" "extrude_direction" "1" // brush 0 { ( 0 -96 16 ) ( 0 -96 17 ) ( 0 -97 16 ) tile043 [ 2.220446049250313e-16 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 112 -144 32 ) ( 112 -144 33 ) ( 113 -144 32 ) tile043 [ -1 2.220446049250313e-16 0 0 ] [ 0 0 -1 0 ] 270 1 1 ( 32 -96 16 ) ( 32 -97 16 ) ( 33 -96 16 ) tile043 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 112 -176 112 ) ( 113 -176 112 ) ( 112 -177 112 ) tile043 [ 1 0 0 0 ] [ 0 -1 0 0 ] 270 1 1 ( 32 -128 16 ) ( 33 -128 16 ) ( 32 -128 17 ) tile043 [ 1 -2.220446049250313e-16 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 163 -176 32 ) ( 163 -177 32 ) ( 163 -176 33 ) tile043 [ -2.220446049250313e-16 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1 } }