Level Setup

Integrated with Trenchbroom
This commit is contained in:
2025-11-13 19:04:33 -05:00
parent 14000f0096
commit 9f5183bed2
572 changed files with 15202 additions and 766 deletions

View File

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// Game: demo
// Format: Valve
// entity 0
{
"mapversion" "220"
"wad" ""
"classname" "worldspawn"
"_tb_mod" "trenchbroom"
// brush 0
{
( -176 -64 -16 ) ( -176 -63 -16 ) ( -176 -64 -15 ) tile013 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 180 1 1
( -64 -224 -16 ) ( -64 -224 -15 ) ( -63 -224 -16 ) tile013 [ 1 0 0 0 ] [ 0 0 -1 0 ] 180 1 1
( -64 -64 -16 ) ( -63 -64 -16 ) ( -64 -63 -16 ) tile013 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 64 64 16 ) ( 64 65 16 ) ( 65 64 16 ) tile013 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 64 224 16 ) ( 65 224 16 ) ( 64 224 17 ) tile013 [ -1 0 0 0 ] [ 0 0 -1 0 ] 180 1 1
( 192 64 16 ) ( 192 64 17 ) ( 192 65 16 ) tile013 [ 0 1 0 0 ] [ 0 0 -1 0 ] 180 1 1
}
}
// entity 1
{
"classname" "func_movingplatform"
"move_distance" "2"
"move_time" "2"
"move_direction" "0.0 1.0 0.0"
// brush 0
{
( 272 -64 -16 ) ( 272 -63 -16 ) ( 272 -64 -15 ) tile002 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 384 -224 -16 ) ( 384 -224 -15 ) ( 385 -224 -16 ) tile002 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 384 -64 -16 ) ( 385 -64 -16 ) ( 384 -63 -16 ) tile002 [ -1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1
( 512 64 16 ) ( 512 65 16 ) ( 513 64 16 ) tile002 [ 1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1
( 512 224 16 ) ( 513 224 16 ) ( 512 224 17 ) tile002 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 640 64 16 ) ( 640 64 17 ) ( 640 65 16 ) tile002 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
}
// entity 2
{
"classname" "func_destructablewall"
// brush 0
{
( 64 -16 32 ) ( 64 -16 33 ) ( 64 -17 32 ) tile043 [ 0 1 0 0 ] [ 0 0 -1 0 ] 270 1 1
( 0 -67 32 ) ( -1 -67 32 ) ( 0 -67 33 ) tile043 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 80 64 16 ) ( 79 64 16 ) ( 80 63 16 ) tile043 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 0 -16 112 ) ( 0 -17 112 ) ( -1 -16 112 ) tile043 [ 1 0 0 0 ] [ 0 -1 0 0 ] 270 1 1
( 80 32 16 ) ( 80 32 17 ) ( 79 32 16 ) tile043 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 80 64 16 ) ( 80 63 16 ) ( 80 64 17 ) tile043 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
}
// entity 3
{
"classname" "func_destructablewall"
// brush 0
{
( -115 -64 32 ) ( -115 -63 32 ) ( -115 -64 33 ) tile043 [ -2.220446049250313e-16 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 16 -144 16 ) ( 15 -144 16 ) ( 16 -144 17 ) tile043 [ -1 -2.220446049250313e-16 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 16 -144 16 ) ( 16 -143 16 ) ( 15 -144 16 ) tile043 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -64 -64 112 ) ( -65 -64 112 ) ( -64 -63 112 ) tile043 [ 1 0 0 0 ] [ 0 -1 0 0 ] 270 1 1
( -64 -128 32 ) ( -64 -128 33 ) ( -65 -128 32 ) tile043 [ 1 2.220446049250313e-16 0 0 ] [ 0 0 -1 0 ] 270 1 1
( -16 -144 16 ) ( -16 -144 17 ) ( -16 -143 16 ) tile043 [ 2.220446049250313e-16 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
}