Working Triangulization with Hole

This commit is contained in:
2025-11-01 14:41:43 -04:00
parent e6b7f8989f
commit 41647dda49
50 changed files with 4603 additions and 57 deletions

View File

@@ -0,0 +1,11 @@
@tool
extends Node3D
func _process(delta: float) -> void:
var a = DebugDraw3D.new_scoped_config().set_thickness(0.015)
DebugDraw3D.draw_box_xf($box.global_transform, Color.GREEN)
DebugDraw3D.draw_gizmo($gizmo.global_transform)
DebugDraw3D.draw_grid_xf($gizmo/grid.global_transform, Vector2i(2,2), DebugDraw3D.empty_color, false)
DebugDraw3D.draw_sphere_xf($sphere.global_transform, Color.RED)
DebugDraw3D.draw_cylinder($cylinder.global_transform, Color.BLUE)
DebugDraw3D.draw_line_hit_offset($"line/1".global_transform.origin, $"line/2".global_transform.origin, true, 0.3, 0.1)