Creation of the RTree Godot Class

Basic defintions, we are going to see if it fits the use case.
This commit is contained in:
2025-11-21 13:55:37 -05:00
parent b7891f58da
commit 36c648cfe5
11 changed files with 130 additions and 2 deletions

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@@ -72,7 +72,6 @@ func _func_godot_apply_properties(entity_properties: Dictionary) -> void:
depth_position_offset = (Vector3.UP * (depth/2))
var outer_boudary = Geometry2D.convex_hull(verts_2d)
verts2d = outer_boudary