Memory Leak Fixed
Have to free the mesh generator after we process our mesh.
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@@ -2,7 +2,7 @@ extends Node
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class_name Cutter
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static func circleCutter(num_sides = 8, perimerter_length = 0.1) -> PackedVector2Array:
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static func circleCutter(num_sides = 7, perimerter_length = 0.2) -> PackedVector2Array:
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var line_length: float = perimerter_length/num_sides
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var line_angle: float = 360.0/num_sides
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var current_angle: float = 0.0
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