FPS Controller

This commit is contained in:
2025-11-13 08:05:46 -05:00
parent c6e4d4f725
commit 14000f0096
177 changed files with 6311 additions and 7 deletions

View File

@@ -0,0 +1,10 @@
extends PlayerState
func _on_grounded_state_physics_processing(delta: float) -> void:
if Input.is_action_just_pressed("jump") and player_controller.is_on_floor():
player_controller.jump()
player_controller.state_chart.send_event("onAirborne")
if not player_controller.is_on_floor():
player_controller.state_chart.send_event("onAirborne")