FPS Controller

This commit is contained in:
2025-11-13 08:05:46 -05:00
parent c6e4d4f725
commit 14000f0096
177 changed files with 6311 additions and 7 deletions

View File

@@ -0,0 +1,12 @@
extends PlayerState
func _on_crouching_state_physics_processing(delta: float) -> void:
player_controller.camera.update_camera_height(delta, -1)
if not Input.is_action_pressed("crouch") and player_controller.is_on_floor() and not player_controller.crouch_check.is_colliding():
player_controller.state_chart.send_event("onStanding")
func _on_crouching_state_entered() -> void:
player_controller.crouch()