FPS Controller

This commit is contained in:
2025-11-13 08:05:46 -05:00
parent c6e4d4f725
commit 14000f0096
177 changed files with 6311 additions and 7 deletions

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@icon("guard.svg")
class_name Guard
extends Resource
## Returns true if the guard is satisfied, false otherwise.
func is_satisfied(context_transition:Transition, context_state:StateChartState) -> bool:
push_error("Guard.is_satisfied() is not implemented. Did you forget to override it?")
return false
## Returns the triggers which should trigger the guard's evaluation. This is a bit mask of [StateChart.TriggerType].
func get_supported_trigger_types() -> int:
push_error("Guard._get_supported_trigger_types() is not implemented. Did you forget to override it?")
return StateChart.TriggerType.NONE