[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=3 format=3 uid="uid://g5ugobh3gjgy"]

[ext_resource type="Script" uid="uid://5cow84q03m6a" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="1_kbho3"]
[ext_resource type="Script" uid="uid://br22sm42ks1m0" path="res://assets/scripts/environment/moving_platform.gd" id="2_adkcc"]

[resource]
script = ExtResource("1_kbho3")
script_class = ExtResource("2_adkcc")
classname = "func_movingplatform"
description = "Sets brush entity as a moving platform."
class_properties = {
"move_direction": Vector3(0, 0, 0),
"move_distance": 0.0,
"move_time": 0.0
}
node_class = "AnimatableBody3D"
metadata/_custom_type_script = "uid://5cow84q03m6a"
